"Demon’s Souls wasn’t doing well,” he says. “The project had problems and the team had been unable to create a compelling prototype. But when I heard it was a fantasy-action role-playing game, I was excited. I figured if I could find a way to take control of the game, I could turn it into anything I wanted. Best of all, if my ideas failed, nobody would care – it was already a failure."
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More by Hidetaka Miyazaki
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"If this “sacred” book teaches man to enslave his brother, it is not inspired. A god who would establish slavery is as cruel and heartless as any devil could be."
"Any of these antecedents could have been connected with different consequences—in particular with many scenarios involving safe landings. What we have done is a creative act, but the problem is that w…"
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