"During the time when we were making it, my personal feeling was that Resident Evil was not a game that should be made into a series. This is because horror tends to have strong patterns that are easy to get used to, meaning they're easy to get tired of. I never thought that the game would become such a huge hit."
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"My own opinion—which I may as well indicate at the outset—is that pure Anarchism, though it should be the ultimate ideal, to which society should continually approximate, is for the present impossible…"
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